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AI Insights · Timothy · July 2025

Cannabis Games Performance in Italy: Q2 2025 Insights

Explore the trends of top cannabis games in Italy during Q2 2025, focusing on downloads, revenue, and active users.

Cannabis Games Performance in Italy: Q2 2025 Insights

In the second quarter of 2025, the performance of cannabis-themed games in Italy on a unified platform showcased varied trends in downloads, revenue, and active users. Here's a closer look at the top five applications:

Weed Firm 2: Back To College from Ludum LLC experienced fluctuations in weekly revenue, peaking at approximately $541 in late April. Weekly downloads started strong at around 1.6K but gradually decreased to about 250 by the end of June. Active users also saw a decline from 2.3K to around 773 over the quarter.

For Bud Farm: Idle Tycoon Game by LDRLY, revenue began at $393 and concluded at $284, with a notable dip mid-quarter. Downloads varied, with a high of 334 in mid-April, followed by a decrease to about 25 by the end of June. Active users showed a peak in April with 443 users, tapering off to 159 by quarter's end.

Hempire - Weed Growing Game from LBC Studios Inc. saw a revenue peak of $335 in late April, with a decline to $110 by the end of June. Downloads were consistent early on, around 500-600, but dropped sharply to 21 in the final week. Active users increased to about 1.1K in early May before decreasing to 404 by the end of June.

Cheech and Chong Bud Farm, another title from LDRLY, had a revenue peak of $301 at the start of the quarter, ending at $219. Downloads were minimal, with a high of 70 in late April. Active users remained relatively low, with a slight increase to 98 in late April, closing at 44.

Finally, Weed Inc: Idle Tycoon by Metamoki Inc. showed a revenue fluctuation, peaking at $343 in early June. Downloads were highest at 561 in early May, decreasing to 45 by June's end. Active users peaked at 1.1K in early May, tapering to 395 by the end of the quarter.

These insights, derived from Sensor Tower data, highlight the diverse performance of cannabis games in Italy, offering a glimpse into user engagement and monetization trends. For more in-depth analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025